Cohut

Cohut

- Streamlining Cohut-Based Learning

Streamlining Cohut-Based Learning

🎓 Overview

Cohut is a SaaS platform designed to help educators and operators of cohort-based programs manage their sessions with ease. With a focus on session-centric workflows, it offers creators an intuitive way to run learning experiences, and gives learners clarity and structure for engagement and progress.

👨‍💻 My Role

  • Product Designer

  • Led design system creation efforts

  • Designed key screens for both Creator and Learner dashboards

  • Implemented advanced Figma prototyping

  • Supported developer handoff and iteration

📅 Project Scope

  • Client Project

  • 3-Month Timeline

  • Cross-functional team: 4 Designers, 6 Developers, 1 Product Manager

🔍 The Problem

Cohort-based learning is growing rapidly — with 90% completion rates far exceeding traditional online courses. But existing tools are either:

  • Bloated: Expensive “all-in-one” platforms with too many features, or

  • Fragmented: A messy DIY stack using tools like Zoom, Slack, Docs, and Calendly.

Cohut’s mission: Provide a focused platform that simplifies cohort-based program management while delivering an excellent user experience for both creators and learners.

🧭 Process

Research & Discovery

  • We viewed competitors like Teachable and Circle.

  • Leveraged our own experience using platforms like Coursera & Udemy.

  • Product direction was shaped by a PRD from the client-side Product Manager.

  • We maintained frequent feedback loops via weekly team syncs.

Ideation & Flow Structuring

  • For Creators: The flow prioritized quick onboarding → session creation → learner invite → session tracking.

  • For Learners: Access was via email invite only, ensuring exclusivity. Dashboard prioritized upcoming deadline, tasks and program progress.

Design Philosophy Shift
We evolved from an early principle of “invisible complexity” to embrace radical simplicity, prioritizing clarity, utility, and easy cognition.

✏️Ideation & Wireframes

Design System & Visual Language

  • Typography: Headers – Sora, Body – Red Hat Display

  • Colors:

    • Primary: #3A0CA3

    • Accent: #4361EE

    • Semantic:

      • Success – #0FA36B

      • Warning – #E9A800

      • Error – #D90429

    • Base: #1A1A1A (Black), #FFFFFF (White)

  • Developed and implemented core UI components and layout grids across both dashboards.


Accessibility

  • After a design audit, we discovered an opportunity to improve tag visibility and overall contrast.

  • Used Figma’s accessibility tools and applied WCAG principles to elevate inclusiveness.

Key Features Designed (As A Team)

  • Dual Dashboards (Creator & Learner)

  • Session Creation Flow

  • Learner Invitation & Import via CSV

  • Expanded Session Page (includes learner reactions & feedback)

  • Design system with modular components

  • Feedback mechanisms and system notifications

⚙️ Handoff & Delivery

We followed an agile handoff process — delivering screens as they were completed, for implementation. However, design moved faster than dev. I remained embedded with the dev team post-handoff to provide design support, review feasibility, and update screens where necessary.

📈 Impact & Lessons Learned

What Worked

  • Weekly syncs ensured alignment, timely feedback, and clarity on shifting requirements.

  • A design audit mid-project allowed us to address accessibility early.

  • Structured flow design improved user focus and reduced cognitive load.

What I’d Do Differently

  • Align with engineers earlier to understand technical constraints and avoid rework.

  • Take more time upfront to understand business problems deeply.

  • Keep a pulse on evolving design philosophy and anchor decisions to it sooner.

Personal Growth

  • This project reinforced the value of patience, collaboration, and asking the right questions.

  • It helped me mature from screen-level design to problem-solving aligned with business and user goals.